Almost every new project contains legacy code, legacy components or systems. Besides the business-logic a lot of boilerplate code has to be created; only to realize the integration of the legacy parts. Additionally at the beginning of a project it is not clear if the chosen approach works to integrate the legacy components. Coding different scenarios to integrate several technologies is not done within a few hours, more likely in a couple of days. I.e an architecture or integration prototype would be helpful to verify the ideas and figuring out possible issues and challenges up front. Weiterlesen „Prototype sketching with Apache Camel“
Kategorie: Sketching
Sketching around external APIs
Writing code that uses external APIs is not trivial and testing it neither. This post describes how to drive code around external APIs initially and is the second part of How to drive code by sketching it. The test-approach is only one of a couple of possibilities and used just to outline how to drive code via Quick-Fix of an IDE like eclipse. Weiterlesen „Sketching around external APIs“
How to drive code by sketching it
Actually, there are numerous of ways to sketch software or pieces of it. Drawing with a pen on a paper or on a white-board, using an UML tool et cetera. The goal is just to get things simplified and get an abstract view of it to find the core issues. With the introduction of Test-driven Development (TDD) a new way appeared end of the 90ties. TDD is controversially discussed and I don’t want to dig into the pros and cons of this approach. Rather I’d like to pick up one aspect of this methodology: drive code and design by coding.
Weiterlesen „How to drive code by sketching it“